I'm in the middle of disassembling that, by the way. Let’s take a look at 10 of Wily’s best creations, in order of how much we love them.
I've been working on this entirely by using a hex editor, ZSNES's RAM viewer feature, and a dump of the 65c816 assembly code for the game. This will be the first revision to feature programming changes: there's already a change that makes X start his boss defeated code without moving to the center of the screen, which is key for creating nonstandard boss arenas. Weapons Aquired/Boss Weakness/Armor Locations Weapons/Boss Weaknesses. I'm currently working on Revision 3 of this hack. 3) Use the boss weapons to make some levels easier, dont. However, several of the blue heros enemies have been revived. Now, Mega Man must travel into cyberspace to stop him. Don't think that's all that's changed - all of the main 8 Mavericks have had their stage and boss palettes changed, and in future revisions there will be difficulty levels, a score system based on how fast you take down the boss and what weapon you use, and X upgrades for taking on harder versions of the bosses. Some are pretty tough and youll need all the heart tanks, sub tanks, and armor upgrades you can get. Techno has taken over the worlds main computer system. The player starts off right outside of the boss area. It's a hack that turns Mega Man X into a boss rush. This is a hack that I've been working on for a while.